One out of every six fast food customers pick up a little something for the dog at the drive-thru window, according to a study by a marketing research company.
“These visits translate to a staggering number of trips (over 1,000,000,000 annually) where the dog is the one ‘lovin’ it,'” concludes a recent study on dog ownership and fast food habits conducted by Relevation Research.
The study found just over one third of canine owners have visited fast food drive-thrus with their dog — and, of those, four-fifths claim to have ordered menu items specifically for their dogs.
McDonald’s is visited most often by dog owners, followed by Burger King and Wendy’s.
With dog ownership, and dog pampering, expected to continue to grow — especially among baby boomers and millenials — QSRs (or quick service restaurants) would be well advised to put healthy dog treats on the menu, it suggests.
“Because of disposable incomes and empty nester status, Baby Boomer owners could be strong candidates for QSR,” said Nan Martin of Relevation Research. “But the Baby Boomer also has an evolving focus on health. That means menu items specifically targeted for dogs or dog-friendly in terms of ingredients will resonate best.
“QSR and dog food/treat manufacturers should team up to design dog-safe offerings. Companies catering to the dog will win with owners who want to, guilt-free, feel like they’re spoiling the dog.”
(Photo: Relevation Research)
Posted by John Woestendiek April 9th, 2015 under Muttsblog.
Tags: animals, burger, burger king, dining, dog, dogs, drive thru, drive-through, eating, fast food, food, fries, market, mcdonald's, order, pampering, pets, qsr, research, study, wendys, windows
No longer do those of us who like to watch our dogs catch treats in mid-air have to go to all the effort of tossing them.
New from Purina, Beggin’ Party Poppers have hit the market — bacon and cheese-flavored treats that come in a canister with a lid that resembles a pig face.
Push in the pig’s nose, place a treat inside and, in a matter of seconds, the treat will be popped into the air for your dog to catch.
Sure, it may be easier to just toss the treat yourself, not to mention more of a bonding experience with your dog. But why bother with that when, for $18.97, you can let the canister launch a dog treat skyward for you?
That’s the price listed for the product — treats and canister — on Amazon. A refill bag of treats, meanwhile — and we hope this is a mistake — is listed at $26.86 on Amazon. Other online sources have the refills in the $6-7 range. You can learn more at www.pighead.com.
It seems, at first glance, an over-priced little gimmick, but I wouldn’t be surprised to see it evolve, perhaps into an app that allows you to shoot your dog a treat while sitting in your workplace cubicle, or a self-loading version that shoots out a treat every hour for dogs left home alone.
Imagine that. Your dog, if he’s anything like mine, would spend 59 minutes of each hour staring at the machine, one minute of each chasing, catching and eating the treat. Dogs would begin to worship the treat machine even more than they do us. They’d sleep next to the treat machine. They’d bark at anyone who threatened the treat machine. They’d follow the treat machine — once a moving version, like those robo-vacuum cleaners, was perfected — everywhere it went.
And we’d have nothing to do but lay alone in our cold beds and look at our arms, grown flabby after we stopped tossing treats ourselves.
Yes, we’re stretching to make a point, but, propelled by technology, the pet industry does seem to be going in that direction — coming out with products that make it easier than ever for us to pamper our dogs while ignoring them.
Purina’s treat-launching pig is a harmless novelty, kind of fun, and it still requires a human’s involvement to work.
But with automatic feeders already a reality, automatic treat dispensers can’t be too far behind. Once automatic ball tossers and automatic ear scratchers hit the market, we dog-owning humans could find ourselves out of a job.
It’s nice for our dogs to stay occupied, but we shouldn’t turn too much of that job over to machines and robots.
That will only make our dogs, and us, more robot-like.
Posted by John Woestendiek March 3rd, 2014 under Muttsblog, videos.
Tags: animals, bacon, beggin', beggin' party poppers, canister, catch, cheese, convenience, dog, dog food, dog treats, dogs, industry, launch, market, marketing, new, pets, pig, pig head, poppers, products, purina, throw, treats
After a brief hiatus due to copyright infringement concerns, “Dog Wars” — the controversial game app for Android smartphones — is back on the online marketplace, where it’s being offered under the new name of “KG Dogfighting.”
Google’s Android Market website began offering the renamed app Saturday. While originally available for free, it’s now listed at $2.99.
A Google representative said the application was removed last week “based on a trademark infringement complaint” but did not say at the time whether it would be sold again if those issues were resolved, the Los Angeles Times reported.
The game application allows players to raise and train a virtual pit bull to fight other virtual dogs, garnering streed “cred” and “money in your pocket,” according to its developers.
Among those who have filed complaints about the application with Google is the president of Los Angeles police officer’s union.
In the letter sent to Google Chief Executive Officer Larry Page, Los Angeles Police Protective League President Paul M. Weber urged Google “to do the right thing and ban this game permanently.”
“The game teaches users how to breed, train, fight, medicate and kill virtual dogs,” Weber wrote. “The entire concept is repulsive and sickening.”
Animal welfare groups, including the Humane Society of the United States (HSUS), the American Society for the Prevention of Cruelty to Animals (ASPCA) and People for the Ethical Treatment of Animals (PETA) have voiced concerns about the game and urged it be removed from the market.
Kage Games, the creators of the Dog Wars application, said in an email to The Times that the game was meant to educate the public on the evils of animal cruelty.
Posted by John Woestendiek April 30th, 2011 under Muttsblog.
Tags: android, animal cruelty, animal welfare, ap, application, aspca, controversy, dog wars, dogfighting app, game, gamers, games, google, hsus, kage games, kg dogfighting, los angeles, market, marketplace, news, peta, pit bulls, police, return, smartphone, union, update
When it came to Seattle, John Steinbeck found some charm in the downtown market area, but otherwise painted a bleak portrait. To him, by the time he and Charley rolled through the Emerald City, the flower was off the bloom.
Seattle had boomed repeatedly before he arrived, thanks to lumber, gold, shipbuilding and Boeing; and, decades after he was gone, it would boom again, thanks to Microsoft, Amazon and a slew of other high tech and biotech companies that located there.
The Seattle Steinbeck and Charley pulled into in 1960 was far different from the Seattle of today, and far different from the one he remembered — its rapid growth, in his view, having tarnished the land:
“I remembered Seattle as a town sitting on hills beside a matchless harborage — a little city of space and trees and gardens … It is no longer so. The tops of hills are shaved off to make level warrens for the rabbits of the present. The highways eight lanes wide cut like glaciers through the uneasy land. This Seattle had no relation to the one I remembered. The traffic rushed with murderous intensity …
“Along what had been country lanes rich with berries, high wire fences and mile-long factories stretched and the yellow smoke of progress hung over all, fighting the sea winds’ efforts to drive them off … Everywhere frantic growth, a carcinomatous growth … I wonder why progress looks so much like destruction.”
That’s not the Seattle I saw.
To me, Seattle seems a city that has come to handle growth far better than most. It’s one of America’s most scenic, literate, educated, progressive, well off and environmentally conscious cities. It’s green in all three meanings of the word. And it’s highly dog-friendly.
Maybe it’s a case of the difference 50 years makes, or of how city leaders have taken control of the reigns of growth. Maybe, too, Steinbeck’s less than flattering description was partly a result of being a little down when he arrived — what with his dog having been sick, himself being travel weary. Likely, Steinbeck — who waited several days in Seattle for his wife, who was having difficulty getting a flight — was getting a little crabby.
He spent three or four days luxuriating in his hotel room near the airport, watching “I Love Lucy” and other TV shows — not the best way to get one’s fingers into the fabric of a city — as he waited for Elaine Steinbeck.
Once she arrived, they visited the downtown market before heading down the coast of Oregon together to California. Sections of the original manuscript recounting his time with his wife were later edited out of the book — the “we’s” changed to “I’s”.
“… I walked in the old part of Seattle, where the fish and crabs and shrimps lay beautifully on white beds of shaved ice and where the washed and shining vegetables were arranged in pictures. I drank clam juice and ate the sharp crab cocktails at stands along the waterfront. It was not much changed — a little more run-down and dingy than it was twenty years ago.”
Seattle — now better known for grunge than dinge — would continue to have it’s ups and downs after he left. Two years after Steinbeck’s visit — the year “Travels with Charley” came out — Seattle was the site of the 1962 World’s Fair. In the late 60s and early 70s, its economy took a turn for the worse — to the point that one local Realtor put up a now legendary billboard requesting that the last resident to exit turn off the light.
Like all big cities, Seattle, during the suburbanization of America, faced seeing its core rot away — or, as Steinbeck described it:
“… When a city begins to grow and expand outward, from the edges, the center which was once its glory is in a sense abandoned to time. Then the buildings grow dark and a kind of decay sets in, poorer people move in as the rents fall, and small fringe buinesses take the place of once flowering establishments…”
It’s all subjective, though. Our impression of a new place is based on the tiny part of it we see, what transpires in that process, the mood we’re in while seeing it, and, often, who we see it with.
In my case, this time around I had two long-time residents serving as my hosts and tour guides. (More on them tomorrow.)
- I probably wouldn’t have seen the view of the skyline from Kerry Park; the street performer that plays and juggles guitars, all while hula-hooping; or the hotel that bears the same name as my dog. (More on that Monday.)
I’d been to Seattle before, but only in a rush-in, pester-people, get-the-story, rush-out newspaper reporter kind of way.
That — a hit and run — is not the correct way to meet a city.
Here again, maybe we can learn something from dogs. For starters, take your time. Forget your schedule, and all those other uniquely human notions. Instead, let the city hold its hand out to you. Circle it a time or two, explore the periphery, then approach it slowly. Give it a sniff and, if you like what you smell, maybe a lick. After that, you can jump up on it, snuggle with it, play with it, fetch what it throws, savor the treats it offers, even choose to become loyal to it.
In other words, to paraphrase the author whose route we are following, and who some might suggest failed to follow his own advice when it came to Seattle: Don’t take the trip, let the trip take you.
Posted by John Woestendiek November 13th, 2010 under Muttsblog.
Tags: animals, cities, dog, dog friendly, dog's country, dogs, dogscountry, economy, environment, growth, history, impressions, industry, john steinbeck, market, pets, road trip, seattle, steinbeck, tourism, travel, traveling with dogs, travels with ace, travels with charley