If I had a cat — and I don’t — I would never let it play video games.
Why would anyone want to take an animal that is always so joyously in the moment — in the natural moment — and immerse it in an artificial, non-tactile, monotonously repetitious, pixelated, and quite possibly addicting world where time passes in a blur?
To take the house pet perhaps best known for being able to make a game out of anything — string, toilet paper roll, dust bunny — and put a $200 iPad in front of it so it can paw at virtual fish? That just strikes me as wrong.
It might be fun for you to watch the first time, and it might even be amusing for the feline for a while.
But then it becomes more obsession than play, and your feline, once a wildly imaginative beast with an admirable knack for making anything fun, is stalking the room, zombie-like, Jonesing for his iPad.
Then, when you try to take their iPads away, they become evil tantrum-throwing monsters who no longer see joy, mystery and adventure in something as mundane as a cardboard box or paper bag.
Sure, it is all starting out innocently enough. Remember, though, we humans started with Pong before progressing to virtual murder and mayhem. If history is any indication cat computer play will progress into darker realms — to the point where cats are tuning the real world out and, albeit virtually, engaging in pretend sex and violence, car theft even, on their computers.
Am I exaggerating to ridiculous proportions? Clearly. But seriously, taking the long view, is this best for cats?
Or will we, with all good intentions, slowly drive them insane?
How long, for example, can you watch this before feeling a certain panic in your soul?
Video games for cats have been catching on for several years now — to the point that even some animal shelters have turned to them.
The Regina Humane Society in Canada turned to iPads last year to keep their resident cats occupied and engaged.
“This is just another way, another tool in our toolbox that allows us to keep our animals healthy and happy while they’re awaiting their special someone who’s going to take them home forever,” said Lisa Koch, executive director.
“Owned cats around the world have apps that they play with on their owners [iPads], and it’s something that we’ve adopted here at the Humane Society for cats who don’t have families to make the environment that they’re living in more stimulating for them mentally.”
Koch said these programs are meant to keep cats active and stimulate them mentally.
Stimulate? Maybe. But does laying down and pawing a mouse on a $200 screen keep a cat more active than batting an actual $1.29 play mouse around the room and chasing it?
Lost, too, if we let cats live their nine lives in the virtual world, is interaction with humans. High-tech pet toys that bill themselves as “interactive” have a way of removing a human’s resolve to spend one-on-one time with their pet, to the point where they no longer feel much need to do so. It’s like setting child in front of TV set for three hours.
The Regina Humane Society does good and noble work, and maybe in a shelter situation, where it’s challenging to keep all the animals occupied, something like this is acceptable.
On the other hand, cats are already the ultimate game inventors. We should be pinpointing what is in them — a play gene? — that makes them so able to look at a spool of thread, a pencil, a puzzle piece, and see an amusement park.
Instead, we appear headed to making them as addicted to the computer screen as we are?
Posted by John Woestendiek January 10th, 2017 under Muttsblog, videos.
Tags: animal shelters, animals, apps, canada, cat, cat apps, cat games, cat toys, cats, dangers, fish, games, high tech, interactive, ipad, laser games, lasers, mice, petns, play, regina humane society, screen, stimulation, technology, toys, video
As you sit breathlessly riveted to your TV screen for the Republican National Convention (now underway) and the Democratic National Convention (July 25-28) what’s your dog supposed to do for fun?
You could get him or her a presidential candidate to chew on.
A Vermont-based company is offering chew-worthy likenesses of Donald Trump, Hillary Clinton and, though he’s out of the running, Bernie Sanders.
The canvas-covered, fiber-filled toys, designed by Sarah-Lee Terrat and Anne Lika of Fuzzu for Pets & You, come in three sizes: nine inches tall for cats, 17 inches for dogs, and a 27-inch jumbo size for cuddling, punching, berating or whatever else you might want a stuffed presidential candidate for.
They run $19.99 each.
And of course they squeak — they’re presidential candidates.
The cat-sized toys contain catnip, aimed at making your feline even more attracted to the candidate.
The Hillary doll wears a red pantsuit and pearls and campaign buttons reading “Pro-whatever” and “Anti-whatever.” On her back is a facsimile of a light switch to turn her smile on and off.
The Trump doll has a sourpuss look on its face, and hair that is swooped back, topped with golden plush. A pamphlet in his pocket is titled “Great Wall Building for Idiots.” On his back is a button that reads, “Push to inflate head.”
The Bernie doll, put on the market before he withdrew, has a button on the back that reads, “Push to activate the revolution.”
I can’t vouch for how safe any of the chew toys are — both the Trump and Sanders dolls look like they could cause hairballs, as both come equipped with fuzzy shocks of “hair” — but the company does have experience making dog toys.
According to Sevendaysvt.com, the Likas operated a pet toy company called Fat Cat for more than a decade before selling it in 2007.
They launched the new company recently with help from a Kickstarter campaign.
Anne Likas said she missed the dog toy business, and was happy to get back into it. “We love the humor around our toys,” she added, noting that other pet toys “don’t get edgy.”
Posted by John Woestendiek July 19th, 2016 under Muttsblog.
Tags: animals, bernie sanders, candidates, company, convention, dog, dog toys, dogs, dolls, donald, donald trump, fuzzu, fuzzutoys, hillary, hillary clinton, likas, pet products, pets, politics, president, presidential candidate toys, presidential candidates, products, squeak, squeaker, toys, vermont
Poor things, they never had a chance.
Even the so-called “indestructable” ones would end up torn and in tatters — victims of the enthusiastic canines to whom they were gifted.
The project began out of frustration, Lahti, of Manassas, says.
“Every cute (expensive) toy I brought home for my dogs ended in a mangled mess destined for the landfill,” Lahti wrote in a photo essay for The Washington Post. “I decided to photograph the toys in their pristine shape, then again months later, observing this savage demolition with the scrutiny of an anthropologist.”
She started taking before and after photos of toys she bought her own dogs, Boston terriers.
“I started the project in late 2013 after noticing how grotesque a green stuffed snake had become. I photographed the chewed-up snake, but felt in order to really understand how disgusting it was, the viewer had to see how cute it was in the beginning”
Other dogs were later recruited into the project and presented with new toys to have their way with.
“It’s funny — it seems all of the dogs have their own objectives when playing with the toys, she said in an interview the American Society of Media Photographers.
“One of my dogs, Annie, will suck on a toy for hours as if it’s a pacifier. Murray, my senior, removes the eyes before he de-stuffs it. A Newfoundland buried his for a few weeks while another snuggled with it for a month before systemically tearing it to shreds. Two of the others ripped theirs apart immediately then had no more interest in them.
“I have not analyzed what any of this means about their personalities but it was interesting to see how different their methods were.”
You can see more of the mangled toys on Lahti’s website
(Photos by Hannele Lahti, from the Washington Post)
Posted by John Woestendiek June 3rd, 2016 under Muttsblog.
Tags: animals, before and after, chewed, destroyed, dog, dog photographer, dog toys, dogs, hannele lahti, mangled, pets, photographer, photography, photos, toys
Here’s another special report from your favorite worry wart.
No sooner do I bemoan one high-tech invention for dog owners than another comes rolling along, equally worth fretting about.
This one is a 3-inch remotely controlled orange ball, with a high-def camera inside, that you can watch and listen to on your cell phone.
Its makers boast it will “usher in the future of human-pet interaction.”
Let’s hope not.
It’s called PlayDate, now in the Indygogoing stage, and like many other contraptions hitting the market, it’s designed to make all the time your dog spends alone more bearable for him, and more entertaining and guilt-free for you.
The problem I have with that, as I’ve stated before, is how it lets dog owners shrug off the responsibility of dog ownership and diminishes the bond between dog and owner.
What I fret about is that the “future of human-pet interactions” could be long-distance, computer-assisted, virtual and heartless — exactly opposite of what dogs need, and exactly opposite of the reasons for having a dog in the first place.
A Manhattan inventor has come up with what the New York Post called “the next big thing for man’s best friend.”
Company co-founder Kevin Li says he got the idea for PlayDate after adopting his Rhodesian ridgeback-Lab mix, Hulk, three years ago.
“Looking at his sad face every time I left for work, I realized he … needed more time with his best friend.”
So Li (and we hope he worked from home at least a little bit) invented a ball for Hulk to play with — one he could control remotely, issue commands through, observe his dog through, and make squeak.
An adjunct computer-science professor at Columbia, Li described the $249 gadget as “Fitbit meets iPhone localization.”
He has already raised more than $200,000 on Indiegogo and has sold out of pre-orders.
With the rechargable ball, a pet owner can watch and listen to their pet, take photos, and record video, all from their iOS or Android device.
A stabilized camera inside provides real-time HD images. And a clear, replaceable outer shell protects the inner workings while allowing the camera — slobber aside — to see out clearly.
There are just three simple steps, its makers say: Download the free app, connect to wi-fi and “usher in the future of human-pet interaction.”
Sorry, but talk like that scares me, as do a few other things.
The shell of the ball is made of a strong, chew-resistant polycarbonate, designed to withstand rambunctious play, according to its makers.
I hope that has been well tested, because I’d prefer not to think about what swallowing a little camera and a lithium polymer battery might do to a dog (or cat).
In the world of pet products, many a toy marketed as indestructible has proved otherwise.
Even PlayDate’s makers are saying that part might take some fine tuning:
“As we put PlayDate’s smart ball in front of more dogs and cats, we may discover the need to make aspects of its design more robust; any pet owner will tell you there’s no such thing as an indestructible toy. We have purposefully designed features like the replaceable outer shell with this in mind. Additional design changes may be required as we perform more testing.”
And what, I wonder, will be the effect of communicating with — and issuing orders to — your dog via an orange ball? Seeing an orange ball wandering around the house on its own, and hearing a disembodied voice come from it would, at the very least, be confusing, I’d think.
I’m all for keeping a dog active, engaged and feeling loved when the owner is away. But it’s a mistake to assume that technology can make up for failing to give your dog adequate attention.
And — needless to say — one shouldn’t get a dog in the first place if one is unwilling or unable to give him or her their time.
Face-time, I mean, with no cameras, or wi-fi, or remote controls involved.
Before we usher human-pet interaction “into the future,” it might be wise to question whether we really need to take that trip.
Didn’t we pretty much have it down just fine already — most of us, anyway?
(Photo: from PlayDate’s website)
Posted by John Woestendiek May 3rd, 2016 under Muttsblog.
Tags: animals, attention, babysitter, ball, bond, camera, communication, dog, dogs, dogs and technology, humans, inventions, pet, pet ownership, pets, playdate, products, remote, remote control, responsibility, technology, toy, toys, wi-fi
Maybe it’s no coincidence that the one toy an Alaskan Malamute named Luca hasn’t destroyed is the one that looks a lot like her — or at least what she used to look like.
The photo above was taken of Luca with the toy when she was 8 weeks old.
Here’s Luca and the toy now:
Luca is now one and a half years old. She’s owned by Karissa Lerch, of Durham, who got the stuffed animal when she was in college.
She told Buzzfeed she really wanted a puppy then, but decided at the time a stuffed animal would be more affordable.
“A few years later when I was able to finally get my own dog I passed the stuffed animal down to her and she has kept it by her side at all times ever since.”
Lerch posted the images and others on imgur this week, and they received more than 1.2 million views in two days.
In that post she noted that the stuffed animal is the only toy Luca hasn’t shredded up in minutes.
(Photos: Karissa Lerch, via Imgur)
Posted by John Woestendiek December 17th, 2015 under Muttsblog.
Tags: alaskan malamute, animals, behavior, dog, dog toys, dogs, durham, karissa lerch, luca, malamute, pets, photos, stuffed animals, toys
There is really only one reason we duly report on the latest robot dogs hitting the market, or headed that way: To show how sadly lacking in intelligence our own species is.
To think that technology — even WiFi-equipped technology — can replace a living, breathing dog is, after all, folly.
Nevertheless, the robot dogs keep coming as toy makers continue their futile effort to duplicate dog.
Expected to hit the market late next year is a dog called CHiP, which stands for Canine Home Intelligent Pet.
CHiP will be the first robot dog that’s able to show something resembling loyalty.
Even with that though, we don’t predict much of a future for CHiP. Still being fine tuned by a company called WowWee, CHiP will likely go the way of all robot dogs, from Sony’s AIBO to iCybee — into the garbage.
How CHiP differs from earlier versions of robot dogs — and there have been a few — is basically this. It has sensors that allow it to locate its ball and its bed and you, and it is equipped with Bluetooth, allowing you to connect with it from a band worn on your wrist.
This means it can do a cheap and phony imitation of one thing that up to now only real dogs could do: Get excited when you walk through the front door (assuming you program it to do so).
How sad a little life does the grown-up person who would do that have?
You get out of your car, pause at the front doorstep, tap your futuristic wrist band a few times, and presto, Chip will be waiting for you with tail a-wagging the second you unlock the door.
The $199 black-and-white robot pup, which won’t hit the marketplace until sometime next year, is said to have more smarts than its predecessors.
The head alone has an array of carefully hidden infrared sensors that give it a 360-degree view, which it uses to find its special ball and charging bed. Yes, it can perform a variaton of fetch. Yes,it can put itself to sleep at night and wake up all recharged and ready to go. Yes, it can even be “trained”.
With its Bluetooth and special “Smart Band,” Mashable.com reports, owners can, rather than displaying real love by petting their dog, send their dog “likes,” reinforcing those behaviors they want to make a regular part of the dog’s repertoire.
Mashable says CHiP looks like a cute, big-headed puppy (we disagree). We think, with it wheels, and shiny white plastic coat, and 360-degree sight line, it more resembles a freakish hybrid between dog and army tank, between Linda Blair in “The Exorcist” and a “Star Wars” storm trooper.
“It does seem alive,” Mashable reports, adding that the robot dog’s tricks include sitting, squatting, shimmying, dancing around and making dog sounds.
We can think of only one proper home for such a dog — with the kind of person who wants none of the responsibility of dog ownership, prefers superficial relationships and probably shouldn’t have a real dog in the first place.
Posted by John Woestendiek November 11th, 2015 under Muttsblog.
Tags: aibo, animals, bluetooth, canine home intelligent pet, chip, dog, dogs, equipped, icybee, loyal, loyalty, pets, robot, robot dogs, robots, technology, toys, wifi, wowwee
Not since a cooler full of Omaha steaks showed up on our doorstep last Christmas has Ace been so excited about a box.
He gets highly curious about any package that to the house — be it a suitcase or paper bag — but when I brought a BarkBox inside with the rest of the mail, just before Christmas, he went bonkers, and he seemed to know it was intended for him.
It was a gift from his dachshund friends, Frank and Bogey, and their owner Faren, and while I fully intended to enforce the do-not-open-until-Christmas rule … well, it didn’t work out that way.
Given how much most of us spoil our dogs, BarkBox was a pretty smart idea — intended to get us, and our dogs, hooked on receiving a monthly box of treats, toys and goodies.
Then you start receiving a monthly sampling of items you might or might not like.
Dogs being far less picky, BarkBox might be an even smarter idea.
It was started by three New Yorkers — Henrik Werdelin, Matt Meeker and Carly Strife, who were trying to come up with a way dog owners (or dog parents, to use the term they prefer) could delight their dogs on a regular basis.
“There’s a difference between a dog owner and a dog parent,” Werdelin told New York magazine. “Dog parents are people who really love their dogs. Unfortunately, there aren’t many places they can go to find new ways to delight their dog. BarkBox is full of those things.”
The items change monthly, and subscribers can choose one-month ($29), three-month ($24 per month), or six-month ($19 a month) plans. The company donates a portion of profits to animal shelters.
According to the BarkBox website, plans automatically renew, unless you cancel.
(I’ve never liked that kind of marketing — not since, as a teenager, I ended up in debt and with a bunch of albums I didn’t want thanks to a record-of-the-month club that refused to stop sending them until I informed them in writing that I had died.)
The genius of BarkBox is that — unlike humans who get an unrequested Perry Como album — dogs aren’t likely to turn their noses up at anything included in their packages.
Ace loved everything his contained — four types of treats and a floppy turkey toy made of cotton, jute and rope.
Once he got hold of a beef bladder chew from Barkworthies, there was no letting go — though I did put the rest of the treats aside for later.
It was a lovely and thoughtful gift, and hopefully a one-time one. I’d hate to think the gift giver might, through automatic renewal, be sending Ace a monthly box of treats for the rest of her life, or worse yet, that I might be held accountable for covering that expense.
If that happens, they can expect to be paid off with lightly-used Olivia Newton-John albums.
Posted by John Woestendiek December 26th, 2013 under Muttsblog.
Tags: ace, animals, bark box, barkbox, box, christmas, dog, doggie, dogs, gifts, marketing, merchandise, merchandising, online, package, pet, pets, products, subscription, toys, treats