What can sell cars even better than a cute dog?
How about an entire family of them?
Subaru — the automobile company that has long embraced, catered to and capitalized on canines in its commercials – has released a new series of ads that follows the travels of a family of four retrievers.
And while it’s just in time for the Super Bowl, you probably won’t see the ads during the big game. Once again, Subaru is opting to be a Puppy Bowl sponsor instead.
Subaru’s ”Meet the Barkleys” campaign consists of four 30-second spots in which the canine family experience some mini-dramas. In this one, dad ends up in the doghouse for appearing a little too interested in an attractive female pedestrian.
In the ads, the dogs aren’t just along for the ride, they’re in charge, and on their own. Dad drives. Mom navigates. And they youngest offspring — just a pup — sits in his child seat.
Produced by Carmichael Lynch and director Brian Lee Hughes of Skunk, the ads are enhanced with CGI, but the dogs are real, and Subaru offers a website where you can learn more about them.
Stevie, a 4-year-old female yellow Lab, plays the mom, and lives with Auggie in real life as well. She was rescued from an animal shelter in Pasadena and started training as an actor just six months ago.
Playing the role of little brother is Sebastian, a 12-week-old (at the time of filming) golden retriever from Moorpark, California.
From the same California breeder came Sadie, six-months-old, a golden retriever who plays the role of the daughter, and who, in another one of the ads, raises dad’s suspicion when she lingers a little too long in the car when her date brings her home.
While that’s one of two ads that shows the dog family acting out distinctively human type dramas, the other two show their doggie side — as in going ballistic at the sight of a mail truck. Then there’s what happens when the family takes a break from their road trip to stop at a convenience store:
Posted by John Woestendiek January 27th, 2014 under Muttsblog, videos.
Tags: ads, advertisements, advertising, animals, automobiles, barkleys, cars, commercials, dogs, dogs in advertising, driving, golden retrievers, mail truck, marketing, media, pets, poodle, puppy bowl, retrievers, subaru, super bowl, video, woof in advertising, yellow lab
You know how frustrated you get when you have to tell your dog something over and over again?
Come here. Come HERE. Listen to me. Get over here right now. Don’t make me say it again. COME HERE!
In this video, the shoe is sort of on the other paw.
John Ventresco, of New Hampshire, is trying to persuade his 11-month-old husky, Blaze, to get into her crate.
Not only does Blaze physically (but peacefully) resist, refusing to budge, but she says what sounds like “no” — 30 times by my count, at least 10 of those quite clearly:
Posted on YouTube just two weeks ago, the video is approaching 5 million views, meaning a lot of people are getting a chuckle, and learning how not to train a dog, and debating whether Ventresco — as gentle and good-humored as his urging is — is going to get bitten one of these days, and, if so, will he have deserved it.
Eventually one of them will have the other properly trained, I’m just not sure if it will be Ventresco or Blaze. Right now, it appears to be a draw.
The bigger question it raises, to me, anyway, is whether the day will come when dogs really do talk. I predict it will — that they will someday talk, on their own, without the aid of implants, headsets, devices that monitor their brain waves and apps that translate what they’re thinking into words.
Several projects are underway that do just that — because we humans want to know what’s going on in their heads, and we want to know now, and somebody somewhere thinks it might make some money.
We’ll take advantage of technology to bring that about and get it on the market as soon as possible, rather than wait a few hundred or thousand more years when, I’d venture, dogs will have evolved to the point that they’re talking on their own anyway.
It’s only natural for that to happen, with them living so closely to us, observing us around the clock, and watching too much TV. They will continue to pick up our skills – learning to operate a remote control, warming up some chicken nuggets, uttering words, then entire phrases.
Mark my words. By the year 2525 (and that’s just a wild guess), dogs will be saying “yes” and “no,” and more:
I want to go outside for a while.
But wait, there’s more. Details at 11. Ohmigod, they killed Kenny. Live from New York, it’s Saturday night.
Put me in that damn crate again and, I swear, I’m going to call my attorney.
They may never have as sophisticated a vocabulary as us, may never be as erudite, snotty, self-promoting and adept at making barbed comments as us. But the day will come that they use words.
The question is not whether dogs will someday learn to talk. It’s whether, when they do, we’ll listen.
We already stink at that — in terms of listening to our fellow humans, and in terms of hearing what our dogs are silently saying. We’re so dependent on words we don’t hone our wordless communication skills, even though that mode is often more honest and meaningful.
My fear is that, through continued domicile-sharing with humans, dogs are going to learn to talk, but also – like Blaze, like Ventresco — not to listen.
It all brings to mind some lyrics from a song that has nothing to do with dogs — Don McLean’s “Vincent.” When you think about it, the misunderstood artist and modern day dog have much in common. We wonder what they’re trying to say, fail to see their brilliance, and don’t appreciate them fully until they’re gone.
Instead, often, we taunt, ridicule and shame them.
How much shorter might Van Gogh’s career have been, how many appendages might he have lopped off, were he around in the Internet age, reading nasty comments from people about his paintings?
How much quicker might the civil rights movement have progressed if people had shut up and listened to Martin Luther King, Jr., the first time?
Are we getting any better at listening, or quicker to turn a deaf ear?
As the song “Vincent” says:
They would not listen, they’re not listening still.
Perhaps they never will…
Let’s give it a listen.
Posted by John Woestendiek January 20th, 2014 under Muttsblog, videos.
Tags: animals, apps, artist, behavior, biology, blaze, civility, cognition, comments, communication, crate, devices, dog talk, dog training, dogs, don mclean, evolution, headsets, humans, husky, impatience, implants, internet, kennel, listen, listening, martin luther king, martin luther king jr, misunderstood, mlk, mlk day, no!, noooo, persuasion, pets, refusal, repetition, resistance, siberian husky, skills, starry starry night, stubborness, talking, talking dogs, technology, thoughts, training, translation, van gogh, video, vincent, viral, vocabulary, vocalizing, what part of no don't you understand, words, youtube
The reason dogs are still around — and probably will still be when we’re not — is their uncanny ability to adapt.
Since wolves were first domesticated, becoming dogs, they’ve been on a continuous learning curve, learning how to live alongside man, and taking advantage of everything from his good nature to his furniture to his kitchen appliances.
Perhaps no breed is more adept at working these angles than beagles. They are master escape artists, wily hunters and accomplished problem solvers whose cuteness and charm trumps those occasions when they are — dare we say it — pains in the ass.
This one found a way to get chicken nuggets out of a toaster oven on the kitchen counter.
And his owner caught her in the act.
After Lucy came under suspicion for the disappearance of a roast that had been cooking in the oven, her owner set up a hidden camera. It caught Lucy as she nudged a chair next to the counter, jumped up on said counter, opened the toaster oven, removed some chicken nuggets, and enjoyed a snack.
”A few weeks before she took a roast out of the oven that had been cooking for a few hours … So I set her up. I put some nuggets in the oven… Pressed record and left,” her owner, Rodd Scheinerman, said on his YouTube post. “This was 7 minutes into the video.”
We present this as proof positive that dogs just keep getting more clever while we humans … well, I’ll refrain from badmouthing an entire species.
But given Lucy’s kitchen skills, and the possibility she could be injured, we think her owner might want to consider limiting her access to the room when he’s not there and the oven is on, maybe with a dog-proof barricade.
A very dog-proof barricade.
Posted by John Woestendiek January 17th, 2014 under Muttsblog, videos.
Tags: adapt, adaptability, animals, appliances, beagle, beagles, behavior, camera, caught in the act, chicken, clever, dog, dogs, domesticated, domestication, evolution, food, furniture, hidden camera, humans, kitchen, nuggets, oven, pets, toaster oven, video
I rescued dozens, possibly hundreds, of pets from certain death the other night.
But before you call me a hero, or saint, you should know I only did it on Facebook, and only in a video game.
Pet Rescue Saga is the popular new puzzle game, downloaded more than 150 million times and playable on Facebook and through apps. It’s free, at first, but then, like a drug dealer who has handed out samples to get new clients hooked, it starts charging you to play more, or play more effectively, or to reach greater highs.
The game comes from King.com, the makers of Candy Crush Saga, which is similar and reportedly equally addictive.
When invitations to play Pet Rescue Saga first started showing up on my Facebook page, I wrongly assumed — given most of my Facebook friends are die-hard, do-gooding animal lovers — that it was a game that somehow was related to, or benefited, animal welfare causes.
It’s not, and it doesn’t.
There might be some unintentional similarities to the real world of animal rescue, such as walls being put up in front of you, and things piling up faster than you can handle them. But “Pet Rescue Saga” isn’t about rescuing pets in the animal welfare sense of the word. It’s mainly about busting blocks, and then more blocks, and then more blocks, by clicking on them to ensure that the “adorable” little pets atop them don’t get squished.
Given video games have a reputation for catering to our basest instincts — chopping off heads, running people over in cars and the like – I had hopes, especially when Facebook friends kept inviting me to play, that this one might actually be about a noble pursuit, or might even be educational.
No such luck. What it teaches us about pet rescue is that we can save animals by matching two or more blocks of the same color.
Still, I ended up spending an hour playing it on Facebook, which annoyingly notified me to “share” every time I passed some friend’s record, before it got to the point where further play would require an investment of money. (That — having to fork up some money — generally prevents and/or cures any addictions to which I might fall victim.)
There are hundreds of levels of the game, and the higher you go (or the more you spend) the more tools you get to “save pets” – like sizzling rockets, hammers and exploding bombs.
In playing it, one becomes so focused on the blocks that he forgets about the animals. The endangered animals really seem a well-contrived afterthought, as if the gamemakers thought putting pets in need of rescue atop the stacks of blocks — as opposed to pots of gold or damsels in distress – might give it some relevance, or, pet rescue being a popular cause, add to its popularity.
“Wait! Don’t forget about the animals! ” says a review of the game on gamezebo.com. “Some levels of Pet Rescue Saga have dogs, pigs, and pigeons trapped on stacks of blocks, or wedged in columns. When you successfully clear away blocks, said animals drop safely to the ground. However, since many levels of Pet Rescue Saga scroll vertically, the animals on tall columns are in constant danger of getting squished on the top of the screen. Nothing ruins your day like the anguished squeal of a piglet.”
Squishing aside, it’s nice to see a game that’s seemingly about rescuing and saving, as opposed to killing and maiming.
It would be much nicer to see a game that was really about rescuing and saving animals, or that really taught compassion, or at least tried to.
I’m not necessarily saying the makers and marketers of the game are trying to capitalize on tender-hearted pet lovers, or that they mislead people to think the game might have some legitimate connection to the actual world of animal rescue.
But, after playing the game, I did start receiving emails from the gamemaker — far too many emails — with subject lines like: “Pets in danger. Help them now!” Clicking on the link in the email took me directly to the game’s Facebook app.
I don’t keep up much anymore with the latest developments in video games. So I don’t know if phony altruism is the latest video game trend: Bust up the blocks and find a cure for cancer. Bust up the blocks to feed the starving children.
Maybe there are some truly altruistic video games out there. The Game Show Network came close to that last month when it introduced Pet Pals Slots, a limited-edition game on Facebook. It earmarked a portion of money made from gameplay in November — up to $30,000 — to go to Best Friends Animal Society, providing food, medical care and shelter for animals at the organization’s Utah sanctuary. In other words, while playing a mostly mindless game, those who played Pet Pals Slots, at least in a way, were saving pets.
Video games, with exceptions, are rarely educational, and I don’t really expect them to serve as our moral compass. (More often they seem aimed at sending that compass haywire.)
And of course they’re not obligated to share the wealth they make with any deserving causes they borrow their themes from.
But how cool would it be to see — in addition to less squishing — more of that?
Posted by John Woestendiek January 9th, 2014 under Muttsblog.
Tags: animal rescue, animal welfare, animals, app, blocks, bombs, candy crush, cause, contributions, crushed, dogs, donations, exploit, exploiting, facebook, game, games, hammers, king, levels, mission, money, pet, pet rescue, pet rescue saga, pets, philanthropy, pigs, profits, reality, rescue, rockets, share, video
A California casino manager was charged with animal cruelty after police reviewed a surveillance video they say shows him purposefully running over his estranged wife’s Chihuahua with his car.
Michael David Parker, 45, was arrested Jan. 3, a day after police found the remains of a dog inside a bag in an alley in Hawthorne.
The police investigation led to the surveillance tapes, which authorities say show Parker opening the trunk of his car, in which the dog was apparently being held, getting back in his car and running the dog over.
KTLA in Los Angeles, which aired the less gruesome portions of the video this week, reported that Parker’s estranged wife, Olga, believes her husband killed “Cow Cow” in retaliation for not giving him money from their retirement fund.
“If someone would do that to a dog… what would he do to my kids?” she told KTLA.
The couple’s divorce settlement is reportedly still pending, and they have three children, aged 6, 12 and 15.
According to the Daily Breeze, Parker is the facilities director of the Hustler Casino in Gardena. He posted $20,000 bail and faces a March 25 arraignment. Parker told detectives it was an accident, and he didn’t see the dog.
Police say the video indicates otherwise. “You can see him swerving toward the dog,” Hawthorne police Lt. Scott Swain said. “Parker backs his vehicle up, and then appears to accelerate rapidly, steering directly toward the dog. Cow Cow is run completely over.”
The couple’s two dogs, Cow Cow and Lucky, lived in their vacant house in San Pedro, and Olga Parker stopped by every day to feed them. Lucky is missing, she says.
Posted by John Woestendiek January 8th, 2014 under Muttsblog, videos.
Tags: alley, animal cruelty, animals, california, cameras, car, casino, chihuahua, cow cow, cruelty to animals, dispute, divorce, dog, dogs, estranged, hustler, killed, los angeles, lucky, michael david parker, money, pets, run over, surveillance, video
For his Christmas gift, the owners of a beagle named Maymo stacked 210 empty plastic water bottles in the shape of a Christmas tree.
Then they let Maymo have at it.
The result? Hours of entertainment for the dog. Hours of entertainment for them. And, in the year since the video was posted, nearly 2 million views on YouTube.
Posted by John Woestendiek December 23rd, 2013 under Muttsblog, videos.
Tags: animals, beagle, bottles, christmas, christmas tree, dog, dog gifts, dogs, gifts, gifts for dogs, lemon beagle, maymo, pets, plastic, play, present, stacked, video, water, water bottles
Does this video remind you of your work week?
You run your ass off, despite your tiny little legs. You surmount all the obstacles put in front of you. You bark now and then. And by the time you’re done, you’re right back where you started, except now you’re dizzy.
This five-year-old Pembroke Welsh Corgi, named Meatball, is getting a workout on a backyard carousel, built by his owner’s dad.
The video isn’t quite as soothing as that Pomeranian on a tire swing we showed you earlier this month, not as rhythmic as mutt on a cart path, but like them it shows that dogs quickly adapt to the opportunities they’re introduced to — whether the activity is recreational, relaxational or simply some human’s ridiculous idea.
Dogs love to repeat a familiar act, whether they are at work or at play. Their trick is — however repetitious or mundane the task might be — they almost always see it as play.
Maybe that’s the secret of having good work week.
Posted by John Woestendiek December 16th, 2013 under Muttsblog, videos.
Tags: animals, behavior, carousel, corgi, corgi on a carousel, dizzy, dog, dogs, humans, jobs, pembroke, pets, play, repetition, running in circles, spinning, tasks, treadmills, video, welsh, work
This one — between dog and elk — looks to be a joyful one, at least if we humans are reading it right.
Elk have attacked dogs and dogs have attacked elk.
But these two certainly seem to be playing. Check out the dog’s wagging tail, and the seemingly playful gait of the elk.
Joe Fleck says his dog Clara played with the elk for a good 10 minutes last month in his back yard in North Bend, Washington.
“We’ve never seen it before,” Fleck told KING5. “We’ve heard her barking before but this is the first time we looked to see what she was barking at.”
“They kept running back and forth with each other. It struck me that it was like two dogs playing with each other,” he said.
Posted by John Woestendiek December 9th, 2013 under Muttsblog, videos.
Tags: animals, behavior, dog, dogs, elk, encounter, inter-species, pets, play, playing, species, video, washington, wildlife, yard
We find this video very soothing — hypnotic almost.
And Shepard, the Pomeranian it features, seems to have enjoyed it, too.
His owners Jess and Trent, who live in North Carolina, say the four-year-old Pom never tires of swinging in the tire.
I’m a big fan of dogs, and not a fan of dentistry at all, so as you might expect I’ve got some problems with dogs being used to test out dental implants, in hopes of making better and safer ones for humans.
Especially considering that dogs are suffering and dying in the process, as The Humane Society of the United States says is the case at Georgia Regents University.
The HSUS last week released this report, containing undercover footage obtained during its three-month-long investigation at GRU. The experiments lead to two questions in my mind.
First, since the research is supposed to benefit humans, why not use humans for the tests? I’m sure there are plenty of people who are in need of dental implants and who, unable to afford them, might be willing to volunteer. I myself might take the risk, assuming that the researchers don’t insist on killing me afterwards to get a sample of my jawbone.
And that’s question number two: Why is it necessary to kill a dog after he’s already made an unwilling contribution to science — or at least a contribution to us humans being able to have gap-free permanent false teeth and not having to mess with things like denture adhesives?
As one dentist told the Humane Society, it’s not.
“In the two studies I reviewed, human research subjects could have been used, given that the products were already approved by the Food and Drug Administration and bone biopsies are commonly done in human studies,” said James P. Jensvold, DDS.
“Animals used in research are often ‘sacrificed’ at the end of the study, and this is accepted as standard practice without taking into consideration the unnecessary emotional and physical suffering that the animals must endure,” Jensvold added. “As a dental student and oral and maxillofacial surgery resident, I witnessed laboratory animals being treated as little different than a test tube, which is inconsistent with the values of compassionate healthcare.”
“Dogs don’t need to die for frivolous dental experiments,” said Wayne Pacelle, HSUS president and CEO. “It’s painful to watch these forlorn dogs sacrificed for these questionable purposes…”
If you tend to distrust dentists, and Wayne Pacelle, perhaps you’ll believe actress Kim Basinger, who narrates the HSUS report:
“GRU buys dogs from a Class B dealer who’s under federal investigation,” she notes. “Dogs like Shy Guy, along with others, who may have been famiily pets, were all used for unnecessary dental experiments. Their teeth were pulled out and replaced. It’s very painful, just look into their eyes.”
(Dogs used in the experiments, after having their teeth removed, are given a canine version of dental implants, not human ones, like you find in those freakish — to me, anyway — ads for Pedigree Dentastix.)
The HSUS investigator witnessed dogs having their teeth pulled out and replaced with implants. Once the experiments were over, the dogs were euthanized for a small sample of their jaw bone. GRU has been conducting dental implant research on random-source Class B dogs for years.
There are only six random-source Class B Dealers still active in the U.S. They are permitted to gather dogs and cats from various sources, including auctions, “free to good home” ads, online sources, flea markets, and even animal control and some shelter facilities — and resell them to research facilities. There have been cases of stolen pets ending up in research laboratories via ClassB dealers, the HSUS says.
The dealer who sold the dogs to GRU, Kenneth Schroeder, has previously been charged by the U.S. Department of Agriculture with violations of the Animal Welfare Act, including obtaining dogs from unauthorized sources, according to the HSUS.
Dr. Mark Hamrick, Senior Vice President for Research at Georgia Regents University, issued the school’s response to the HSUS allegations:
“As an institution, we are committed to research that will provide a direct benefit to patient lives by restoring function to damaged and diseased organs and tissues … The Food and Drug Administration, which provides oversight for medical device safety and procedures including dental implants, requires preclinical studies in animals demonstrating that the device or procedure is both safe and effective for its intended use in humans … The research being done with dogs is neither frivolous nor unnecessary, as alleged by the investigation, and is performed in order to develop safe, effective dental procedures for people.”
The HSUS says the studies are being done at the university in part to compare a dental implant invented by researchers at GRU, in conjunction with a private company, with that of a competitor.
According to the HSUS, 65,000 dogs per year are used for research, testing, and education in the U.S.
Posted by John Woestendiek November 25th, 2013 under Muttsblog, videos.
Tags: animal welfare, animals, class b, dealers, dental, dentist, dentistry, dogs, experiments, georgia regents university, gru, humane society of the united states, humans, implants, investigation, kim basinger, laboratory, medicine, pets, random source, science, teeth, tests, undercover, video